May 19, 2012, 07:04:32 PM

Pages: [1] 2 3   Go Down
  Print  
Author Topic: Release Notes v1.0.0.129  (Read 1402 times)
0 Members and 1 Guest are viewing this topic.
vizuina
LoL-Romania Staff
Hero Member
*

Karma: 5
Offline Offline

Posts: 604



« on: November 15, 2011, 07:56:58 AM »

New Skins in the Store
    * Atlantean Fizz
    * Tundra Fizz
    * Amethyst Ashe
    * Musketeer Twisted Fate

PVP.net Store
    * Added a filter to search skins by Champion
    * Added a filter to search only Legendary skins
    * Added the ability to search multiple items at once by using “+” to separate search terms
    * Made performance enhancements

PVP.net v1.48
    * Removed the Halloween icons for Health and Mana Potions
    * Fixed a bug causing certain Summoner Names to have errors in Champion Select

League of Legends v1.0.0.129

Fizz, the Tidal Trickster
<a href="http://www.youtube.com/watch?v=ATbmKP9RoXI" target="_blank">http://www.youtube.com/watch?v=ATbmKP9RoXI</a>
   * Urchin Strike
        o Fizz dashes through his target, dealing normal attack damage plus additional magic damage.
    * Seastone Trident
        o Passive: Fizz's attacks rend his target, applying a damage over time effect that strengthens if the opponent is low on life.
        o Active: Fizz's attacks are empowered, dealing additional magic damage and causing grievous wounds to his opponents.
    * Playful / Trickster
        o Fizz hops onto his staff, becoming untargetable. He may then choose to slam the ground or hop off to another location
    * Chum the Waters (Ultimate)
        o Fizz flings a fish that can bind itself onto enemy champions - After a brief delay, a Shark will emerge from the earth to eat the fish, dealing damage and knocking back all enemy champions.
    * Nimble Fighter (Passive)
        o Fizz's dexterity allows him to ignore unit collision and take less damage from basic attacks.

Akali
    * Twin Disciplines
        o Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%
        o Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage
        o Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%
        o Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power
    * Mark of the Assassin
        o Projectile base damage and proc base damage reduced to 45/70/95/120/145 from 50/75/100/125/150

Caitlyn
    * Base movement speed reduced to 300 from 305

Corki
    * Phosphorus Bomb
        o Base damage increased to 80/130/180/230/280 from 70/120/170/220/270
        o Now reveals champions for 6 seconds in addition to revealing the area for 6 seconds (does not reveal stealth)

Ezreal
    * Essence Flux is now correctly flagged as an area effect spell

Graves
    * General
        o Attack range reduced to 525 from 550
        o Base mana lowered to 295 from 342
    * Buckshot damage per additional missile reduced to 25% from 30%
    * Fixed a few small tooltip errors

Kassadin
    * Null Sphere cast range reduced to 650 from 700
    * Force Pulse damage increased at earlier ranks to 80/130/180/230/280 from 60/115/170/225/280

Katarina
    * Shunpo
        o Now moves Katarina in front of the target
        o When Killer Instincts is active, Katarina moves behind the target

Kog'Maw
    * Bio-Arcane Barrage attack range bonus reduced to 130/150/170/190/210 from 130/160/190/220/250

Malphite
    * Base armor increased to 21.75 from 16.75
    * Brutal Strikes cooldown reduced to 14 seconds from 16 seconds
    * Ground Slam cooldown reduced to 7 seconds from 8 seconds

Master Yi
    * Alpha Strike mana cost reduced to 60/70/80/90/100 from 80/90/100/110/120
    * Highlander mana cost reduced to 100 from 120

Miss Fortune
    * Bullet Time attack damage ratio increased to .45 from .4

Nocturne
    * Unspeakable Horror
        o Cast range reduced to 425 from 500
        o Tether range reduced to 465 from 525

Olaf
    * Olaf is now immune to blinds and silences while Ragnarok is active

Orianna
    * General
        o Base mana regen increased to 7 per 5 seconds from 4.5 per 5 seconds.
        o Mana regen per level increased to .5 per 5 seconds from .45 per 5 seconds
    * Command: Attack cast range increased to 825 from 800

Rumble
    * The Equalizer now works with smart cast (Hold down the smart cast hotkey to mark the beginning of the line, and release the hotkey to cast)

Sion
    * Cryptic Gaze ability power ratio reduced to .9 from 1
    * Death's Caress ability power ratio reduced to .9 from 1

Sona
    * Aria of Perseverance
        o Mana cost adjusted to 60/65/70/75/80 from 65 at all ranks
        o Passive aura reduced to 7/9/11/13/15 armor and magic resist from 8/11/14/17/20

Teemo
    * Noxious Trap now has an ammo stack and reload time indicator on the buff bar

Tristana
    * Base attack damage increased to 46.5 from 44.5
    * Tristana will now automatically attack the target she casts Explosive Shot on
    * Buster Shot
        o Knockback radius increased to 200 from 175
        o Now has an indicator around the target to show knockback radius (similar to Brand's Conflagration)

Vladimir
    * Fixed a bug where the display range for Tides of Blood was much shorter than the actual range

Items
    * Wriggles Lantern Life Steal reduced to 15% from 18%
    * Odyn's Veil no longer triggers spellcast effects like Sheen, Tear of the Goddess, or Ryze's passive
    * Warmog's Armor and Priscilla's Blessing are no longer purchasable in the Dominion game mode

General
    * Added small amounts of experience to various jungle monsters in order to maintain current jungling paths without the necessity of the Awareness mastery (which increases experience gained)
    * Dr. Mundo's Burning Agony, Irelia's Ionian Duelist, Trundle's Contaminate, and Singed's Insanity Potion now additionally reduce silences and blinds, but no longer allow them to walk through persistent slowing fields such as Kog'Maw's Void Ooze when stacked with other disable duration reductions (ie: Tenacity)
    * Death Recap
        o Improved Death Recap to show more accurate damage over a longer period of time
        o Fixed numerous bugs with the display of ability damage
    * Masteries have been remade
    * Improved Summoner Spells are now condensed into 3 masteries, each at the first tier of their respective trees
        o Summoner's Wrath improves Offense tree Summoner Spells
        o Summoner's Resolve improves Defense tree Summoner Spells
        o Summoner's Insight improves Utility tree Summoner Spells
    * All summoner spell icons have been updated
    * "Welcome to the Crystal Scar" announcement will now play at the start of a Dominion game
    * Fixed a bug where Allied Player Portraits would not update unless they were on your screen
    * Fixed a bug where Champion outlines would appear as boxes while in grass
    * Fixed a bug that caused an error to appear in chat on Dominion

Summoner Spells
    * Clairvoyance
        o Cooldown increased to 70 seconds from 55
        o Improved Clairvoyance increases duration by 2 seconds, down from 4 and no longer reduces the cooldown
    * Cleanse
        o Now cleanses summoner spell debuffs such as Exhaust's movement speed and damage reduction and Ignite's damage over time
        o Cooldown increased to 210 seconds from 150 seconds
        o Improved Cleanse no longer reduces cooldown, but now extends the secondary disable reduction buff by 1 second
    * Exhaust
        o Duration reduced to 2.5 seconds from 3 seconds
        o Improved Exhaust no longer increases the duration
    * Flash
        o Cooldown increased to 265 seconds from 255 seconds
        o Range reduced to 400 from 450
    * Fortify
        o Removed
    * Garrison
        o Now usable at Summoner Level 1, down from Summoner Level 4
    * Ghost
        o Now improved in the Offense Mastery tree instead of Utility
    * Heal
        o Heal amount per level increased to 25 from 20
        o Improved Heal no longer reduces the cooldown but now increases the amount healed by 15%
    * Promote
        o Added to Summoner's Rift
        o Promotes the nearest allied siege minion, increasing its attack range, health, armor, and magic resist. 180 second cooldown base.
        o Improved in the Utility tree - Improved Promote increases the defensive bonus stats of promoted minions by 15%
        o Now usable at Summoner Level 8 (on both the Crystal Scar and Summoner's Rift), up from Summoner Level 1
    * Rally
        o Removed
    * Revive
        o Health bonus upon reviving is now innate to the spell (as opposed to requiring Improved Revive)
        o Improved Revive now grants a 125% movement speed increase upon revival (Improved Revive no longer grants a 225% movement speed increase)
    * Smite
        o Now improved in the Defense tree instead of Offense
        o Improved Smite no longer reduces cooldown but the gold gained on cast is increased to 10 from 5
        o Cooldown reduced to 70 seconds from 75 seconds
    * Surge *New*
        o Empowers your champion, increasing ability power by 10-78 (depending on level) and attack speed by 35% for 12 seconds (220 second cooldown)
        o Improved Surge increases the attack speed bonus to 40% and ability power gained by 10%
        o Usable at summoner level 1
    * Teleport
        o Summoner's Insight no longer reduces cooldown
« Last Edit: November 15, 2011, 08:00:11 AM by vizuina » Logged
 
ArT.w0w
Full Member
*

Karma: -14
Offline Offline

Posts: 139



« Reply #1 on: November 15, 2011, 10:11:50 AM »

PFf din spotlight mi se pare ...... pff. Are un potential gigantic. Cand vor invata astia cu el prevad ca o sa fie un mic monstru
Logged
varnus
Full Member
*

Karma: 17
Offline Offline

Posts: 146


There is no dispute.


« Reply #2 on: November 15, 2011, 11:25:23 AM »

Surge...found myself a new allstar spell:) MF,kog,ezreal si kassadin tocmai au devenit easy winners
Logged

BananaSmile
Jr. Member
*

Karma: -11
Offline Offline

Posts: 95



« Reply #3 on: November 15, 2011, 11:40:59 AM »

ultimata lui Fizz mi se pare cea mai tare:))Smiley)
Logged

Best Janna Troll EU
Full Member
*

Karma: -3
Offline Offline

Posts: 106



« Reply #4 on: November 15, 2011, 12:13:55 PM »

Sona
    * Aria of Perseverance
        o Mana cost adjusted to 60/65/70/75/80 from 65 at all ranks
        o Passive aura reduced to 7/9/11/13/15 armor and magic resist from 8/11/14/17/20

QQ Ma obisnuisem cu 65 mana cost mereu si 8/11/14/17/20 la aure. Oricum nu e cine stie ce nerf, sper sa nu se simta.

Orianna
    * General
        o Base mana regen increased to 7 per 5 seconds from 4.5 per 5 seconds.
        o Mana regen per level increased to .5 per 5 seconds from .45 per 5 seconds
    * Command: Attack cast range increased to 825 from 800

Hmm..suna bine ^^

Miss Fortune
    * Bullet Time attack damage ratio increased to .45 from .4

Ma asteptam la un buff mai mare la MF, chiar si cu buff, nu mi se pare buna ultimata pentru ad carry. xD

* Clairvoyance
        o Cooldown increased to 70 seconds from 55
        o Improved Clairvoyance increases duration by 2 seconds, down from 4 and no longer reduces the cooldown

* Flash
        o Cooldown increased to 265 seconds from 255 seconds
        o Range reduced to 400 from 450

* Promote
        o Added to Summoner's Rift
        o Promotes the nearest allied siege minion, increasing its attack range, health, armor, and magic resist. 180 second cooldown base.
        o Improved in the Utility tree - Improved Promote increases the defensive bonus stats of promoted minions by 15%
        o Now usable at Summoner Level 8 (on both the Crystal Scar and Summoner's Rift), up from Summoner Level 1

Inainte aveam cd ~40 la cv cu tot cu masteries acum sunt curios, va fi pe undeva la 55 de secunde, nu?
Oare cati vor da fail flash in urmatoarele zile? XD
Promote? Mi se pare useless pentru Summoner's Rift si nu stiu care din cei 5 jucatori ar putea sa-l aiba.
Logged

League of Legends - BestJannaTrollEU [EU-W]
Fantasy Tennis - SimonAmmann/RaouITheBest

10 For A Janna <3
AcursedKnight
Sr. Member
*

Karma: 6
Offline Offline

Posts: 498


« Reply #5 on: November 15, 2011, 02:12:50 PM »

Heal acum healuieste pentru 678.5 la level 18. Now that's a buff!
Exhaust nerf de o secunda? YOU BASTARDS!
Promote nu prea inteleg ce rost are. Pai ori suntem golani ori nu mai suntem!
CV nerf. No problem. Luam cate doua pentru fiecare echipa. Vedem in jungle inamica de zici ca-i imax.
Flash cat jumatate de testicul de strumf? Cooldown mai mare? Vom vedea 8-9 flashuri in meci in loc de permanent 10? Sper!
Logged
delir
:\
Global Moderator
LoL-Romania Addicted
*

Karma: 23
Offline Offline

Posts: 1001



« Reply #6 on: November 15, 2011, 05:54:58 PM »

Pentru prietenii mei care nu au jucat prin beta LoL

<a href="http://www.youtube.com/watch?v=bYlO-8Kh9N0" target="_blank">http://www.youtube.com/watch?v=bYlO-8Kh9N0</a>

De asta au scos initial Promote-ul din Summoner's Rift.

Unii joaca Flash/Ignite, altii joaca Dyrus style in sensul ca faci push all day long.
Logged


^ How to escape Elo Hell ^
AcursedKnight
Sr. Member
*

Karma: 6
Offline Offline

Posts: 498


« Reply #7 on: November 15, 2011, 06:14:11 PM »

Ce gay... acum nu poti sa dai decat pe cannon minions. La fel de folositor ca revive Tongue
Logged
Wulfstan
LoL-Romania Addicted
*******

Karma: 5
Offline Offline

Posts: 751


My sig says that Graves likes Alcohol!


« Reply #8 on: November 15, 2011, 06:14:43 PM »

Unii joaca ai pasiv,altii sunt retardati si se baga ca prostii fara initiatori,oricum surge va fi bomba presimt Cheesy

Si ce vrei sa dai la 50 sec Promote sau sa dai cand ai minionul?Duh macar nu e OP
Logged

Sabeen
Hero Member
*

Karma: 7
Offline Offline

Posts: 542



WWW
« Reply #9 on: November 15, 2011, 06:36:27 PM »

Jesus fuck, cat de op o sa fie Irelia in teamfights cu noul Defense Tree la masteries... 10% decrease la disables + 35% de la merc treads + 40% de la pasiva = 85%. Nu o sa poti sa-i faci nimic Smiley)

Sunt atat de OP masteriesurile astea, pff...
Logged

I think the fuck I give went that way -->
delir
:\
Global Moderator
LoL-Romania Addicted
*

Karma: 23
Offline Offline

Posts: 1001



« Reply #10 on: November 15, 2011, 06:40:38 PM »

Era OP intr-un meta demult apus. Iti luai eroii respectivi (Hemier, Sivir, Alistar, etc.) va adunati toti 5 pe mid, Promote + Rally si pe la minutul 12-15 le daramai Nexus-ul. In prezent are aceasi functie dar diminuata.

Daca mergi top cu Singed, Udyr, etc. Promote poate fi viabil daca vrei sa impingi ca un nebun.

Logged


^ How to escape Elo Hell ^
Wulfstan
LoL-Romania Addicted
*******

Karma: 5
Offline Offline

Posts: 751


My sig says that Graves likes Alcohol!


« Reply #11 on: November 15, 2011, 06:42:45 PM »

Quote
10% decrease la disables + 35% de la merc treads + 40% de la pasiva = 85%. Nu o sa poti sa-i faci nimic )

Chestia asta are un Cap de 50% din cate stiu,daca te uiti la champ info
Logged

Sabeen
Hero Member
*

Karma: 7
Offline Offline

Posts: 542



WWW
« Reply #12 on: November 15, 2011, 06:45:50 PM »

Um, nu cred... :-S
Logged

I think the fuck I give went that way -->
delir
:\
Global Moderator
LoL-Romania Addicted
*

Karma: 23
Offline Offline

Posts: 1001



« Reply #13 on: November 15, 2011, 06:49:16 PM »

Irelia cred ca poate reduce cu maxim 65% CC-ul. Parca asa am vazut intr-un red post; 85% mi se pare absurd si OP.
Logged


^ How to escape Elo Hell ^
kaamos
Global Moderator
LoL-Romania Addicted
*

Karma: 43
Offline Offline

Posts: 1203


1337


« Reply #14 on: November 15, 2011, 07:41:34 PM »

 Nu mergea impotriva oricui treaba cu Promote. Chiar nu mergea. Cheesy
Logged

Woke up this morning.
The rest is easy.
Pages: [1] 2 3   Go Up
  Print  
 
Jump to: